I use WSL and tried to render a simple image with VTK. I used the following c++ code:
#include <vtkVersion.h>
#include <vtkSmartPointer.h>
#include <vtkImageData.h>
#include <vtkDataSetMapper.h>
#include <vtkActor.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkRenderWindowInteractor.h>
int main(int, char*[])
{
// Create an image data
vtkSmartPointer<vtkImageData> imageData =
vtkSmartPointer<vtkImageData>::New();
// Specify the size of the image data
imageData->SetDimensions(3,3,2);
imageData->SetSpacing(1.0, 1.0, 1.0);
imageData->SetOrigin(0.0, 0.0, 0.0);
vtkSmartPointer<vtkDataSetMapper> mapper =
vtkSmartPointer<vtkDataSetMapper>::New();
#if VTK_MAJOR_VERSION <= 5
mapper->SetInputConnection(imageData->GetProducerPort());
#else
mapper->SetInputData(imageData);
#endif
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
// Add both renderers to the window
renderWindow->AddRenderer(renderer);
// Add a sphere to the left and a cube to the right
renderer->AddActor(actor);
renderer->ResetCamera();
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
//renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
and used CMake with the following CMakeLists.txt:
project(test)
find_package(VTK)
message (STATUS "VTK_VERSION: ${VTK_VERSION}")
add_executable(test test.cxx )
target_link_libraries(test ${VTK_LIBRARIES})
vtk_module_autoinit(
TARGETS ${PROJECT_NAME}
MODULES ${VTK_LIBRARIES}
)
I can compile and run it but I just get a window but it's black. It is by the way a simple example of VTK. I use VcXsrv and disabled native OpenGL. I also set export GL_ALWAYS_INDIRECT=0 and when I run glxgears they are rotating.
I always get the following printed to my console:
[ 80D00780]vtkOpenGLFramebufferObj:1390 WARN| failed at glBlitFramebuffer 1 OpenGL errors detected
0 : (1282) Invalid operation
Thank you for your help!