I have just opened up unity on a blank project and I am trying to link a script to my player object(I am using something from the asset store) and when I try to connect them I get the error: The script don't inherit a native class that can manage a script.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerController : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
I cant figure out why it is saying this.