I had a strange situation that when i run my app is running fine via command line (flutter run) or by using xCode.
But when I choose "Any Mac (Apple Silicon, Intel)" to archive, I got an error:
I tried different methods related with plugins problem, recommended in Github and here. For example, this one:
- xCode -> Project -> Clean
- deleted Podfile.lock and directory Pods
- pod install
- flutter clean, flutter run
Everything works smoothly until I try to archive.
This is my macOS Podfile:
platform :osx, '10.11'
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
project 'Runner', {
'Debug' => :debug,
'Profile' => :release,
'Release' => :release,
}
def flutter_root
generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'ephemeral', 'Flutter-Generated.xcconfig'), __FILE__)
unless File.exist?(generated_xcode_build_settings_path)
raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure \"flutter pub get\" is executed first"
end
File.foreach(generated_xcode_build_settings_path) do |line|
matches = line.match(/FLUTTER_ROOT\=(.*)/)
return matches[1].strip if matches
end
raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Flutter-Generated.xcconfig, then run \"flutter pub get\""
end
require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
flutter_macos_podfile_setup
target 'Runner' do
use_frameworks!
use_modular_headers!
flutter_install_all_macos_pods File.dirname(File.realpath(__FILE__))
end
post_install do |installer|
installer.pods_project.targets.each do |target|
flutter_additional_macos_build_settings(target)
end
end
This is the output of flutter doctor:
Doctor summary (to see all details, run flutter doctor -v):
[✓] Flutter (Channel master, 1.26.0-2.0.pre.86, on Mac OS X 10.15.7 19H114 darwin-x64, locale en-IN)
[✗] Android toolchain - develop for Android devices
✗ Unable to locate Android SDK.
Install Android Studio from: https://developer.android.com/studio/index.html
On first launch it will assist you in installing the Android SDK components.
(or visit https://flutter.dev/docs/get-started/install/macos#android-setup for detailed instructions).
If the Android SDK has been installed to a custom location, please use
`flutter config --android-sdk` to update to that location.
[✓] Xcode - develop for iOS and macOS (Xcode 12.3)
[✓] Chrome - develop for the web
[!] Android Studio (not installed)
[✓] IntelliJ IDEA Community Edition (version 2020.3)
[✓] Connected device (3 available)
! Doctor found issues in 2 categories.
Do anyone have any ideas what to do?
Thank you in advance for your support.
