Failed to receive ad with error: Request Error: No ad to show

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I want to display AdMob fullscreen ads within my game. So I have downloaded the latest GoogleMobileAds-v5.4.0 unity package for my game.

But to my surprise, I can't able to get real ads from AdMob though Test Ads working fine.

In XCode Log, I was getting this kind of error messages: enter image description here

I have created a demo project, just to test ads and no collision with other plugins can occur but the result is the same.

From first to last, I was following this document to implement AdMob ads: Get Started Google AdMob

I have mostly read other threads that are posted for the same problem but I can't able to find something that becomes useful so I decided to create a separate question with full information provided.

Share your knowledge if you have any idea for this kind of problem. One more thing, My AdMob account is not new, I was using it for last 6 months.

1 Answers

This is a normal thing as per AdMob person, no problem exists from the outside. For your device, there is no stock of ads available to display so they are giving this kind of message.

Plus they stopped showing ads for their potential customers (apps or games) through AI algorithms so whoever investing in marketing can get more benefits so if your app doesn't have a large user-base then it may be possible, you will get fewer ads within your device.

This is what I understand from my experience with AdMob ads.

EDIT: Exact message from Google Ads that I received. enter image description here

I hope now everything is clear to viewers :)

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