Some time ago I had made a function to display the numbers 1 to n on an odd-sized grid.
The principle was to start from the center and to shift by ;
- x = 1
- x box on the right
- x box on the bottom
- x++
- x box on the left
- x box at the top
- x++
With this simple algorithm, you can easily imagine to maybe start from the center of your problem and decrement your value, it seems easier to start from the center.
Here is the code that illustrates the above solution, to be adapted of course for your problem, it's only a lead.
#define WE 5
void clock(int grid[WE][WE])
{
int count;
int i;
int reach;
int flag;
int tab[2] = {WE / 2, WE / 2}; //x , y
count = 0;
flag = 0;
i = 0;
reach = 1;
grid[tab[1]][tab[0]] = count;
for (int j = 0; j < WE - 1 && grid[0][WE - 1] != pow(WE, 2) - 1; j++)
for (i = 0; i < reach && grid[0][WE - 1] != pow(WE, 2) - 1; i++, reach++)
{
if(flag % 2 == 0)
{
for(int right = 0 ; right < reach ; right++, tab[0]++, count++, flag = 1)
grid[tab[1]][tab[0]] = count;
if(reach < WE - 1)
for(int bottom = 0; bottom < reach; bottom++, count++, tab[1]++)
grid[tab[1]][tab[0]] = count;
}
else
{
for(int left = 0; left < reach; left++, count++, tab[0]--, flag = 0)
grid[tab[1]][tab[0]] = count;
for(int top = 0; top < reach; top++, tab[1]--, count++)
grid[tab[1]][tab[0]] = count;
}
}
}