I am trying to make a random Vector3, but Unity is giving me this error: UnityException: Range is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehavior 'particleMover'. This is my code:
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using UnityEngine;
public class particleMover : MonoBehaviour
{
public float moveSpeed;
public float temperature;
public Rigidbody rb;
public Transform tf;
static private float[] directions;
// Start is called before the first frame
void Start()
{
System.Random rnd = new System.Random();
float[] directions = { rnd.Next(1, 360), rnd.Next(1, 360), rnd.Next(1, 360) };
}
// Update is called once per frame
void Update()
{
Vector3 direction = new Vector3(directions[0], directions[1], directions[2]);
direction = moveSpeed * direction;
rb.MovePosition(rb.position + direction);
}
}