I added an If statement to my project to allow it to have one of the entities be eaten but it doesn't seem to want to work as while the image disappears the actual entity doesn't
if prey.is_collided_with(carrot):
print('works')
carrot.kill()
all_sprites.remove(carrot)
when it deletes the carrot it causes the word "works to constantly be printed I'm not sure if its because the entity doesnt move after it has "eaten" the carrot but it doesn't seem to work how I intended it too