I have installed OpenGL debug callback and enabled GL_DEBUG_OUTPUT. The callback looks like this:
void glMsgCallback( GLenum source,
GLenum type,
GLuint id,
GLenum severity,
GLsizei length,
const GLchar* message,
const void* userParam )
{
std::ostringstream os;
os << "GL LOG: type = " << type << ", severity = " << severity << ", message = " << message;
log(os.str());
}
And this is what I get in the log file:
GL LOG: type = 33361, severity = 33387, message = type: 1, local: 0, shared: 0, gpr: 6, inst: 18, bytes: 192
How do I interpret this data? Is there any way to discover which OpenGL function or feature is causing the message? I found out that type 33361 corresponds to GL_DEBUG_TYPE_OTHER, and severity 33387 stands for GL_DEBUG_SEVERITY_NOTIFICATION, but I'm oblivious of the rest.