Is UIKit still using OpenGL rendering in 2020?

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I want to figure out how UIkit renders, but when I searched, I only found some articles, claiming that UIkit uses OpenGL to command GPU. Apple has given up support for OpenGL long ago, I guess these articles may be out of date (Shouldn't it be something like Metal?).

If I want to learn about this, what official documents should I read, and what keywords to search for in search engines?

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