When writing a function how does one decide whether to make input parameters referenced or consumed?
For example, should I do this?
fn foo(val: Bar) -> bool { check(val) } // version 1
Or use referenced param instead?
fn foo(val: &Bar) -> bool { check(*val) } // version 2
On the client side, if I only had the second version but wanted to have my value consumed, I'd have to do something like this:
// given in: Bar
let out = foo(&in); // using version 2 but wanting to consume ownership
drop(in);
On the other hand, if I only had the first version but wanted to keep my reference, I'd have to do something like this:
// given in: &Bar
let out = foo(in.clone()); // using version 1 but wanting to keep reference alive
So which is preferred, and why?
Are there any performance considerations in making this choice? Or does the compiler make them equivalent in terms of performance, and how?
And when would you want to offer both versions (via traits)? And for those times how do you write the underlying implementations for both functions -- do you duplicate the logic in each method signature or do you have one proxy to the other? Which to which, and why?