So I am using a remote function, as seen at the end, and for some reason, a normal assignment of a variable won't work, it is giving me the error message, "Unable to cast value to Object," what is wrong?
local storeEvent = script.Parent.Parent.OpenStore
local slotNum = 1
script.Parent.Touched:Connect(function (hit)
if game.Players:GetPlayerFromCharacter(hit.Parent) then
storeEvent:InvokeClient(slotNum)
end
end)
and connecting to the other script:
script.Parent.OnInvoke:Connect(function (slot)
local StoreArrows = game.ReplicatedStorage.StoreArrows
StoreArrows.SlotNum.Value = slot
local cam = game.Workspace.Camera
local storeButtons = script.Parent
local camNum = game.ReplicatedStorage.StoreArrows.CamNum.Value
local camNumInst = game.Workspace.CamStorage:WaitForChild("Cam-"..camNum)
cam.CameraType = Enum.CameraType.Scriptable
cam.CFrame = camNumInst.CFrame
local clonedStoreButtons = StoreArrows:Clone()
clonedStoreButtons.Parent = player.PlayerGui.ScreenGui
end)