Does anyone know if there is a way to embed an OpenGL view in an Uno-Platform app? I need it to work across iOS, macOS, Android and UWP. I have a lot of C# / Xamarin code I'd like to reuse.
Does anyone know if there is a way to embed an OpenGL view in an Uno-Platform app? I need it to work across iOS, macOS, Android and UWP. I have a lot of C# / Xamarin code I'd like to reuse.
There is no universal implementation of OpenGL for all platforms. Some does not support it at all...
Android.Opengl namespaceGLKitNSOpenGLView BUT IT IS DEPRECATED (Apple is suggestion to use MetalKit instead)Right now, the only universal API available for graphic rendering with Uno Platform is SKIA. I don't know if it suits your case, but here's a Uno sample running SKIA on multiple platforms: https://github.com/unoplatform/Uno.Samples/tree/master/UI/SkiaSharpTest