When i try to run my code, the pygame window is opened but it stays black and unresponsive. In my experience, this only happens when the code that has been run is incorrect. Now the problem is that i cant find any error in the code. Please help me debugg it. This is my code-
import pygame as pg
import player
import pygame
purple=(132, 66, 245)
class bullet(pygame.sprite.Sprite):
def __init__(self):
pygame.sprite.Sprite.__init__(self)
self.image = pygame.Surface((5,5))
self.image.fill(purple)
self.rect = self.image.get_rect()
def move(self,dx,dy):
self.rect.move_ip(dx,dy)
pg.init()
SCREEN=pg.display.set_mode((500,500))
SCREEN.fill((0,0,0))
go=True
clock=pg.time.Clock()
playerlist=pg.sprite.Group()
player1=player.PLAYER()
player1.rect.x=235
player1.rect.y=235
playerlist.add(player1)
bulletlist=pg.sprite.Group()
def Move(fx,fy,coeffy):
alive=True
bullet1=bullet()
bullet1.rect.x=235
bullet1.rect.y=235
bulletlist.add(bullet1)
if bullet1.rect.x==fx and bullet1.rect.y==fy:
bulletlist.remove(bullet1)
bullet1.kill()
alive=False
while alive:
bulletlist.draw(SCREEN)
bullet1.move(5,coeffy*5)
playerlist.draw(SCREEN)
while go:
for event in pg.event.get():
if event.type==pg.QUIT:
go=False
p1,p2,p3=pg.mouse.get_pressed()
mousex,mousey=pg.mouse.get_pos()
if p1:
if mousex>235:
distx=mousex-235
disty=mousey-235
coeff_y=disty/distx
Move(mousex,mousey,coeff_y)
pg.display.flip()
In case this helps, the program is supposed to move a sprite to the place where the mouse is clicked at a constant speed.