I am trying to paint an outline around a QListWidget item when the mouse is over that item. I've subclassed QStyledItemDelegate and overrode paint to account for the QStyle::State_MouseOver case as follows:
class MyDelegate : public QStyledItemDelegate
{
Q_OBJECT
public:
MyDelegate(QObject *parent = nullptr)
: QStyledItemDelegate(parent){}
void paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const override
{
QStyledItemDelegate::paint(painter, option, index);
if(option.state & QStyle::State_MouseOver) painter->drawRect(option.rect);
}
~MyDelegate(){}
};
I then instantiate a QListWidget with some items and enable the Qt::WA_Hover attribute:
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
QListWidget w;
w.addItems(QStringList{"item1", "item2", "item3", "item4"});
w.setItemDelegate(new MyDelegate(&w));
w.viewport()->setAttribute(Qt::WA_Hover);
w.show();
return a.exec();
}
Unfortunately, the behaviour is not what I expected. In particular, the outline is painted when I move the mouse over an item, but when I move to another item the outline around the first item is not erased. Instead, it keeps drawing outlines around all the items I move my mouse over and eventually there is an outline around all items. Is this normal? I know that an alternative solution would be to use QStyleSheets but I'd like to understand why the current approach doesn't behave as I expected.
Here is what the widget looks like before a mouse over:
Here it is after hovering over item2:
And then after item3:
I am using Qt 5.15.1 on a MacOS 10.15.6 platform.
EDIT 1:
Based on the answer from scopchanov, to ensure the outline thickness is indeed 1px, I've changed the paint method to this:
void paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const override
{
int outlineWidth = 1;
QPen pen;
pen.setWidth(outlineWidth);
painter->setPen(pen);
QStyledItemDelegate::paint(painter, option, index);
if(option.state & QStyle::State_MouseOver) {
int a = round(0.5*(outlineWidth - 1));
int b = round(-0.5*outlineWidth);
painter->drawRect(option.rect.adjusted(a, a, b, b));
}
}
Unfortunately, the behaviour is very similar; here is a screenshot after hovering over all items from top to bottom:






