Using XCode 12.0.1 or 12.1 on MacOS 10.15.7 on a MacBook Pro, I cannot get my Mac OS application to compile for the arm64 architecture (i.e. make a Universal application). My project has evolved through many many many XCode versions, so I thought maybe it was corrupted somehow.
So, I created a new non-document-based app project in XCode. I then edited the scheme for Run to build for Release. The default build settings included the arm64 archtecture, and "Build Active Archtecture Only" set to NO for Release. I then set the tool bar scheme setting to buid for "Any Mac", built the project and looked at the build log. It built only for the x86_64 architecture.
Apple's documentaton says it should build for both architectures with these settings. What am I missing?