I can animate an object along a path successfully but I am trying to animate moving the fePointLight along a path. I can animate it with a simple animate with values but not for a defined path.
Here is my code for attempting to animating using animateMotion referencing the #path element)
<!DOCTYPE html>
<html>
<body>
<svg height="450" width="400">
<filter id="path-spot-light">
<!-- Follows #path -- DOES NOT WORK-->
<feGaussianBlur stdDeviation="3" result="blur" />
<feSpecularLighting result="spec" in="blur" specularExponent="35" lighting-color="#cccccc">
<!--Light source effect-->
<fePointLight x="75" y="100" z="50">
<!--Lighting Animation-->
<animateMotion dur="3s" repeatCount="indefinite">
<mpath xlink:href="#path"></mpath>
</animateMotion>
</fePointLight>
</feSpecularLighting>
<!--Composition of inputs-->
<feComposite in="SourceGraphic" in2="spec" operator="arithmetic" k1="0" k2="1" k3="1" k4="0" result="comp1"/>
</filter>
<rect x="0" y="0" width="400" height="450" rx="5" ry="5" fill="blue" filter="url(#path-spot-light)"/>
<path id="path" d="M200,0 L200,150 L350,150 L350,350 L400,400" stroke="#9c9696" stroke-width="3" fill="none"/>
<circle cx="" cy="" r="8" fill="#529fd9" >
<animateMotion dur="3s" repeatCount="indefinite">
<mpath xlink:href="#path"></mpath>
</animateMotion>
</circle>
</svg>
</body>
</html>
Here is the code for animating with a simple animate with values but does not reference the #path
<!DOCTYPE html>
<html>
<body>
<svg height="450" width="400">
<filter id="diagonal-spot-light">
<!--Blur effect-->
<feGaussianBlur stdDeviation="3" result="blur1" />
<!--Lighting effect-->
<feSpecularLighting result="spec1" in="blur1" specularExponent="35" lighting-color="#cccccc">
<!--Light source effect-->
<fePointLight x="75" y="100" z="50">
<!--Lighting Animation-->
<animate attributeName="x" values="0;400" dur="3s" repeatCount="indefinite" />
<animate attributeName="y" values="0;450" dur="3s" repeatCount="indefinite" />
</fePointLight>
</feSpecularLighting>
<!--Composition of inputs-->
<feComposite in="SourceGraphic" in2="spec1" operator="arithmetic" k1="0" k2="1" k3="1" k4="0" result="comp1"/>
</filter>
<rect x="0" y="0" width="400" height="450" rx="5" ry="5" fill="blue" filter="url(#diagonal-spot-light)"/>
<path id="diagonal-path" d="M0,0 L400,450" stroke="#9c9696" stroke-width="3" fill="none"/>
<circle cx="" cy="" r="8" fill="#529fd9">
<animateMotion dur="3s" repeatCount="indefinite">
<mpath xlink:href="#diagonal-path"></mpath>
</animateMotion>
</circle>
</svg>
</body>
</html>
How do I animate the fePointLight along the path?
=== EDIT === Thanks to @enxaneta I was able to apply the animation properly.
Here is my updated SVG with the fePointLight animating along a path.
<!DOCTYPE html>
<html>
<body>
<svg height="450" width="400">
<filter id="path-spot-light">
<feGaussianBlur stdDeviation="3" result="blur" />
<feSpecularLighting result="spec" in="blur" specularExponent="35" lighting-color="#529fd9">
<fePointLight z="50"></fePointLight>
</feSpecularLighting>
<feComposite in="SourceGraphic" in2="spec" operator="arithmetic" k1="0" k2="1" k3="1" k4="0" result="comp1"/>
</filter>
<rect x="0" y="0" width="400" height="450" rx="5" ry="5" fill="blue" />
<circle cx="" cy="" r="200" fill="blue" filter="url(#path-spot-light)">
<animateMotion dur="3s" repeatCount="indefinite">
<mpath xlink:href="#path"></mpath>
</animateMotion>
</circle>
<path id="path" d="M200,0 L200,150 L350,150 L350,350 L400,400" stroke="#9c9696" stroke-width="3" fill="none"/>
<circle cx="" cy="" r="8" fill="#529fd9" >
<animateMotion dur="3s" repeatCount="indefinite">
<mpath xlink:href="#path"></mpath>
</animateMotion>
</circle>
</svg>
</body>
</html>
=== END EDIT ===