webxr viewer is an webxr-enabled browser for ios.
works great so far, but now i am at a point where i need to debug my scenes.
i can connect the phone to a mac and debug safari, is there a way to get that same functionality for the webxr-viewer app?
the viewer itself has a "webxr debug" button, so i guess the developers thought about this possibility, but no documentation ever mentions how to actually connect to a debug ui/app on the mac.
am i right in assuming i would have to download the webxr branch from the firefox-ios github and build it myself?
is there a way to debug arkit directly?