I need to quickly find the k nearest points to a plane (or hyperplane) in 3 (or more) dimensions. Is there a fast way to perform this search, using some sort of clever data structure (similar to how a kd-tree works for k nearest neighbors)?
I know I can rotate the plane and all the points so that the plane is orthogonal to one of the axes, then measure the distance of each point to the plane by simply using the ordinate in that axis. However, the time complexity of this brute force approach is O(N), where (N) is the number of points. Since I have to find the k nearest neighbors for a large number of planes and a large number of points, I need to find a faster algorithm if possible.