I am trying to read a mapsforge .map file as detailed here, but I can't seem to make the variable byte encoding part work. My implementation works as long as there isn't a second byte (so the number is small), but when the number is encoded into 2 or more bytes, my function cannot decode it properly. I was wondering if anyone could help me out what I am doing wrong.
Class implementation:
final class MapFileInputSerializer {
private let _0x7full: UInt64 = 0x7f
private let _0x3full: UInt64 = 0x3f
private let _0x3fll: Int64 = 0x3f
private let _0xffl: Int32 = 0xff
private var fileHandle: FileHandle
init(fileUrl: URL) throws {
let fh = try! FileHandle(forReadingFrom: fileUrl)
fileHandle = fh
}
[...]
This is when I know the number is an unsigned Integer:
func readVarUInt64() throws -> UInt64 {
var value: UInt64 = 0
var shift: UInt = 0
while true {
guard let byteData = try? fileHandle.read(upToCount: 1) else { fatalError() }
let byteValue = UInt8(bigEndian: byteData.withUnsafeBytes { $0.load(as: UInt8.self) })
value |= (UInt64(byteValue) & _0x7full) << shift
shift += 7
if byteValue & 0x80 == 0 { break }
if shift > 63 { throw Error.tooLongUInt64 }
}
return value
}
And here is my func for signed integers:
func readVarInt64() -> Int64 {
var value: Int64 = 0
var shift: UInt = 0
var byteValue: UInt8 = UInt8()
while true {
guard let byteData = try? fileHandle.read(upToCount: 1) else { fatalError() }
byteValue = UInt8(bigEndian: byteData.withUnsafeBytes { $0.load(as: UInt8.self) })
if byteValue & 0x80 == 0 { break } //0 at 128 means this is the last byte
value |= Int64((UInt64(byteValue) & _0x7full) << shift)
shift += 7
}
if byteValue & 0x40 != 0 { //0 at 64 means the number is positive, otherwise negative
value = -(value | Int64(((UInt64(byteValue) & _0x3full) << shift)))
} else {
value |= Int64((UInt64(byteValue) & _0x3full) << shift)
}
return value
}
I cannot really determine where the error is because I am decoding a huge file and I just notice that suddenly I get an overflow error when I try to cast a UInt64 to Int64. Debugging suggestions can also help. :)