I have an array of value pairs I want to modify. I need to add and remove values from this array as well, so I used a list. When I tried to use a list, I encountered an error.
Error CS1612 - Cannot modify the return value of 'List<(int, float)>.this[int]' because it is not a variable
So I decided I would investigate. I tried using an array instead, and it... worked fine? The following code only throws an error on arr1[0].Item1 += 1;.
static void Main()
{
List<(int, float)> arr1 = new List<(int, float)>() { (0, 0) };
(int, float)[] arr2 = new (int, float)[1];
arr1[0].Item1 += 1; // This line
arr2[0].Item1 += 1;
}
Why are tuple arrays mutable, but lists are not? Is this because arrays are simple blocks of data you can modify easily, but lists have a lot of backend behind them that complicates things? Is there a simple way to get around this, or am I going to have to make my own custom class?