In my project I'm trying to display some png images in my scene.
So I create a SCNPlane and I diffuse the image
let image = UIImage(named: imageName)
let node = SCNNode(geometry: SCNPlane(width: 10, height: 7))
node.name = "elemets"
node.geometry?.firstMaterial?.diffuse.contents = image
self.mySceneBG.scene?.rootNode.addChildNode(node)
With this method I'm able to display the image in the scene, but the problem is the around the image there is a sort of "lights".
Please note the white border around the circle.

UPDATE
To be clearer, in this case I want to apply a round image in a rectangular plane.
The border I am talking about is highlighted in the green part

How can I solve this?
Thanks