I am trying to do the Gstreamer tutorials on Xcode and when I try to build my tutorial one file, its fails. I get an error saying: file not found: @rpath/lib/libgstnet-1.0.0.dylib for architecture x86_64. To my understanding, you have to link your dynamically loaded libraries at runtime. I thought I did this by add the framework in which the .dylib file is included in as shown below: 
However, I still get the same error. Furthermore, I tried even simply adding the .dylib into my project folder using finder and seeing if I can add the file from there, but the .dlib file I added wasn't even an option. How do I fix this problem?