I use libGdx for creating a game, everything is working but there is few things i don't understand in the gradle build.
And one of them is why all the assets are in the android subModule and not in the core subModule.
Core is the module responsible for all shared code and it's weird to not have the asset in it.
This can seem an easy question but that make the whole build more difficult to understand.
If you have a solution for avoiding that, i'm open to suggestion. I will try to change this behaviour on my side but i'm not much skilled in gradle configuration