The Google Play now requires all apps to target Android 10. I am trying to update the Android Target SDK to Android 10 (SDK 29) in Unity 2018.4.
I am trying to set it via code.
PlayerSettings.Android.targetSdkVersion = AndroidSdkVersions.AndroidApiLevel29;
However, the enum AndroidSdkVersions does not have AndroidApiLevel29.
In the meanwhile, I can still manually choose Target SDK in Project settings.