I'm trying to build the following wireframe spheres with three.js. It's important, that I can export them as well structured SVG files with singles lines (vertical and horizontal), so I can plot them with my Axidraw drawing machine.
I've used the following setup to get a wireframe sphere with solid white surfaces:
let geometry = new THREE.SphereGeometry(1, 32, 16);
let material = new THREE.MeshBasicMaterial({ color: 0xd3d3d3 });
let mesh = new THREE.Mesh(geometry, material);
scene.add(mesh);
let wireframe = new THREE.WireframeGeometry(geometry);
let line = new THREE.LineSegments(wireframe);
line.material.color.setHex(0x000000);
scene.add(line);
scene.add(new THREE.AmbientLight('#fff'));
But when I export the sphere now with the Three.js SVGRenderer I'm getting a SVG sphere with weird single fragments and not as wished single horizontal and vertical rings/lines:
does anyone have an idea how I can achieve a better structured SVG file of a wireframe sphere?

