I want to animate the scale of a widget. On tap down it should scale down and on tap up, scale up.
Problem is how can I use staggered animations on the same property?
There is an older question here on SO (Chaining seperate animations that work on the same properties) but it has no working answers.
Ive tried to adapt its solution but the problem is each animation listener is called even if the specified Interval has not been reached.
Ive added a condition which checks if _animationFuture is set but with this pattern you have to keep a value for any running animation you have in your widget which is a bit cumbersome.
Is there a "native" solution where you dont need a work around or are multiple animations on same value just not supported?
I do not want to reverse() the animation. Each tween must be able to have a custom curve, begin and end values.
Heres my widget:
class AnimatedIconButton extends StatefulWidget {
final Widget child;
final Function onPress;
AnimatedIconButton({@required this.child, this.onPress}): assert(child != null);
@override
_AnimatedIconButtonState createState() => _AnimatedIconButtonState();
}
class _AnimatedIconButtonState extends State<AnimatedIconButton> with SingleTickerProviderStateMixin {
AnimationController _animationController;
Animation<double> _animationIn;
Animation<double> _animationOut;
double _scale = 1;
TickerFuture _animationFuture;
Function get onPress => widget.onPress ?? () => null;
_tapDown(TapDownDetails details) {
print("_tapDown progress=${_animationController.value} scale=$_scale");
_animationFuture = _animationController.animateTo(0.5);
}
_tapUp(TapUpDetails details) {
assert(_animationFuture != null);
print("_tapUp progress=${_animationController.value} scale=$_scale");
_animationFuture.then((_) {
_animationFuture = null;
_animationController.animateTo(1);
});
}
@override
void initState() {
super.initState();
_animationController = AnimationController(value: 0, vsync: this, duration: const Duration(milliseconds: 1500), animationBehavior: AnimationBehavior.preserve);
_animationIn = Tween<double>(begin: 1.0, end: 0.9).animate(CurvedAnimation(
parent: _animationController,
curve: Interval(
0, 0.5, curve: Curves.easeOut,
),
))..addListener(() {
if (_animationFuture == null) return;
print("_animationIn.value ${_animationOut.value}");
_scale = _animationIn.value;
});
_animationOut = Tween<double>(begin: 0.9, end: 1).animate(CurvedAnimation(
parent: _animationController,
curve: Interval(
0.5, 1, curve: Curves.elasticOut,
),
))..addListener(() {
if (_animationFuture != null) return;
print("_animationOut.value ${_animationOut.value}");
_scale = _animationOut.value;
});
}
@override
void dispose() {
_animationController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return GestureDetector(
onTapUp: _tapUp,
onTapDown: _tapDown,
child: AnimatedBuilder(
animation: _animationController,
child: widget.child,
builder: (_, child) {
return Transform.scale(
scale: _scale,
transformHitTests: false,
child: child,
);
},
),
);
}
}