I want to have certain objects only collide with certain tilemaps in unity. For example, I have a player and I want to be able to change which tilemaps his collider interacts with. When he is on the ground I want him to interact with the water and not be able to go into the water, but when I am in a boat I would like to not collide with the water tilemap but instead collide with the ground tilemap. Is there a way to do this?