I know this has been asked before, but i am not being able to implement it correctly. When my player collides with certain objects tagged with "Death" or "Next Level", they load their respective scenes, but i want a delay before SceneManager loads the next scene
private void OnTriggerEnter2D(Collider2D other)
if (other.gameObject.CompareTag("Next"))
// I want about a 1 second delay here//
{ SceneManager.LoadScene("Level 2"); }
hope you guys can help me out, help is much appreciated.