I recently decided to try and get back into java after many years away from it and am following a youtube tutorial series for making a game. I have tried to load a texture I made using the following code (I am using Eclipse)
public static Render plane = loadBitmap("/textures/floor.png");
public static Render loadBitmap(String fileName) {
try {
BufferedImage image = ImageIO.read(Texture.class.getResourceAsStream(fileName));
int width = image.getWidth();
int height = image.getHeight();
Render result = new Render(width, height);
image.getRGB(0, 0, width, height, result.pixels, 0, width);
return result;
}catch (Exception e) {
Debug.logError("CRASH | Failed to load image");
throw new RuntimeException(e);
}
}
and I am receiving the following errors:
Caused by: java.lang.RuntimeException: java.lang.IllegalArgumentException: input == null!
at net.xernia.bluehero.graphics.Texture.loadBitmap(Texture.java:23)
at net.xernia.bluehero.graphics.Texture.<clinit>(Texture.java:11)
... 5 more
Caused by: java.lang.IllegalArgumentException: input == null!
at java.desktop/javax.imageio.ImageIO.read(ImageIO.java:1356)
at net.xernia.bluehero.graphics.Texture.loadBitmap(Texture.java:15)
... 6 more
my project structure is as follows:
src
package
Texture.java
res
textures
floor.png
I have under Properties->java build path added res as a class folder under modulepath. Sorry if this is a very trivial error to some of you, but it is confusing me to no end lol. Hope this is enough information, please let me know if there was something vital I left out :)