I upgraded from Unity 2019.2.21 to 2019.4.5.
Now I'm getting this error:
Library/PackageCache/com.unity.scriptablebuildpipeline@1.7.3/
Editor/Utilities/BuildLog.cs(51,9): error CS0433: The type
'ThreadLocal<T>' exists in both 'NSubstitute, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=92dd2e9066daa5ca' and 'mscorlib,
Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
It's strange because everything worked fine in Unity 2019.2.21.
This question looks similar, but wasn't able to help me.
Any ideas?