Yes, one of the advantages of modules is that it can reduce compilation times. For comparison, here's how it's done today:
// foo.hpp
// some code
// a.cpp
#include "foo.hpp"
// b.cpp
#include "foo.hpp"
Now when the 2 translation units a.cpp and b.cpp are compiled, some code is textually included into these source files, and hence some code is compiled twice. While the linker will take care that only one definition is actually in the final executable, the compiler still has to compile some code twice, which is wasted effort.
With modules, we would have something like:
// foo.hpp
export module foo;
// some code
// a.cpp
import foo;
// b.cpp
import foo;
Now the compilation process is different; there is an intermediate stage where foo.hpp is compiled into a format that is consumable by a.cpp, and b.cpp, which means that the implementation files do not need to compile some code, they can just use the definitions in some code directly.
This means that the foo.hpp only needs to be compiled once, which can lead to potentially large reductions in compile times, especially as the number of implementation files that consume the module interface unit increases.