I have been baking lightmaps in unity for a model and every time I bake light map weird noise appear in the baked object. I have tried generating UV's in unity and also created lightmap UV's and try to use it but still the issue remains.
I have been baking lightmaps in unity for a model and every time I bake light map weird noise appear in the baked object. I have tried generating UV's in unity and also created lightmap UV's and try to use it but still the issue remains.
I have finally solve the issue . You just have to go to the material of the mesh and enable double sided illumination .