I'm programming a recursive tree search with multiple branches and works fine. To speed up I'm implementing a simple multithreading: I distribute the search into main branches and scatter them among the threads. Each thread doesn't have to interact with the others, and when a solve is found I add it to a common std::vector using a mutex this way:
if (CubeTest.IsSolved())
{ // Solve algorithm found
std::lock_guard<std::mutex> guard(SearchMutex); // Thread safe code
Solves.push_back(Alg); // Add the solve
}
I don't allocate variables in dynamic store (heap) with new and delete, since the memory needs are small. The maximum number of threads I use is the quantity I get from: std::thread::hardware_concurrency()
I did some tests, always the same search but changing the amount or threads used, and I found things that I don't expected. I know that if you double the amount of threads (if the processor has enougth capacity) you can't expect to double the performance, because of context switching and things like that.
For example, I have an old Intel Xeon X5650 with 6 cores / 12 threads. If I execute my code, until the sixth thread things are as expected, but if I use an additional thread the performace is worst. Using more threads increase the performace very little, to the point that the use of all avaliable threads (12) barely compensates for the use of only 6:
Threads vs processing time chart for Xeon X5650:

(I repeat the test several times and I show the average times of all the tests).
I repeat the tests in other computer with an Intel i7-4600U (2 cores / 4 threads) and I found this:
Threads vs processing time chart for i7-4600U:

I understand that with less cores the performance gain using more threads is worst.
I think also that when you start to use the second thread in the same core the performance is penalized in some way. Am I right? How can I improve the performance in this situation?
So my question is if this performance gains for multithreading is what I can expect in the real world, or on the other hand, this numbers are telling me that I'm doing things wrong and I should learn more about mutithreading programming.