So using the code from the given example webxr_ar_hittest ,
I am putting an object in my room. Now I would like to rotate the object by the push of a button.
I have found several information about how to add UI and HUD elements, but never in combination with any of the "webxr fullscreen" examples (i don't know how to call it).
So I would like to either have a DOM element that is showing over my rendered scene, or a button within the scene.
Is there any functionality of threejs that I haven't seen that could help me here?