I'm having this problem, I'm getting a "Cannot implicitly convert type string[] to string".
public class InventoryText : MonoBehaviour
{
PlayerInventory Inventory;
public Text TextInventory;
// Start is called before the first frame update
void Start()
{
Inventory = GameObject.Find("Inventory").GetComponent<PlayerInventory>();
}
// Update is called once per frame
void Update()
{
TextInventory.text = Inventory.Items;
}
}