I'm quite new to react and a simple slot machine is my first mini-project. Currently I have completed the logic for displaying random emojis after the button is pressed. The next step for me, before styling and adding logic for winning/losing and a counter for coins etc is adding an animation.
https://codepen.io/fmressel/pen/vRLerN
This codepen is exactly the sort of thing I'm after, but as you can see it is structured quite differently to my code (below), and I'm pulling my hair out trying to figure out how I can get something similar to work for my project.
Any help much appreciated!
import React, { Component } from 'react'
import Contents from './Contents'
import './mainslots.css'
class Slots extends Component {
static defaultProps = {
fruits: ["", "", "", "", "", ""]
};
constructor(props) {
super(props);
this.state = {fruit1: '', fruit2: '', fruit3: '', rolling: false};
this.roll = this.roll.bind(this);
};
roll = () => {
const dFruit1 = this.props.fruits[
Math.floor(Math.random() * this.props.fruits.length)
];
const dFruit2 = this.props.fruits[
Math.floor(Math.random() * this.props.fruits.length)
];
const dFruit3 = this.props.fruits[
Math.floor(Math.random() * this.props.fruits.length)
];
this.setState({fruit1: dFruit1, fruit2: dFruit2, fruit3: dFruit3, rolling: true});
setTimeout(() => {
this.setState({ rolling: false });
}, 700)
}
render(){
return(
<div className="SlotMachine">
<div className="SlotsContainer">
{this.state.fruit1}
{this.state.fruit2}
{this.state.fruit3}
</div>
<button className="spinner" onClick={this.roll} disabled={this.state.rolling}>
{this.state.rolling ? "Spinning..." : "Spin"}
</button>
</div>
);
}
}
export default Slots;
import React, { Component } from 'react'
class Contents extends Component {
Fruits = ["", "", "", "", "", ""];
render() {
return(
<div className="emptys">
{this.props.roll}
</div>
)
}
}
export default Contents