I am making a game and I want when I am in the garage if I buy more speed and I am already max, a text to pop up saying "Max speed reached!". But when I click on the button and have max speed, it doesn't stay but goes away after 1 tick. I can't figure out how to make it stay for longer because of how the button works. Any help is appreciated. Here is the code for the button:
elif event.type == pygame.MOUSEBUTTONDOWN:
# 1 is the left mouse button, 2 is middle, 3 is right.
if event.button == 1:
# `event.pos` is the mouse position.
if button2.collidepoint(event.pos):
print('we been clicked')
current_time = time.strftime("%S")
# Increment the number
if player.vel < 20:
if player.coins >= 50:
player.vel += 5
player.coins -= 50
print('speed =' + str(player.vel))
player.vel1 = player.vel
player.grassvel = player.vel // 2
player.save()
else:
print("ur poor")
else:
MaxSpeedReached()
And here is the code for the function it calls:
def MaxSpeedReached():
display_crash_text = False
print("Max speed reached")
if display_crash_text == False:
start_time = time.strftime("%S")
display_crash_text = True
maxspeedtext = pygame.font.Font("freesansbold.ttf", 20)
maxspedd, maxspeedr = text_objects("Max Speed Reached!", maxspeedtext, BLACK)
maxspeedr.center = ((205, 270))
print(current_time, start_time)
if display_crash_text == True:
win.blit(maxspedd, maxspeedr)
if int(start_time) - int(current_time) < 3:
display_crash_text = False
print("yo we checking the time difference")