This is my first post, so please forgive any mistakes.
I am working with win32 c++, and I have a basic window that will give the date and time (including seconds), and update accordingly. Additionally, I've made it so the text will change position a slight amount according to the mouse position (almost like this demo, https://css-tricks.com/animate-a-container-on-mouse-over-using-perspective-and-transform/ but it moves x and y, not z according to mouse position). Whenever I run my code, however, I get this flickering on my text where it goes white for an instant then appears on the screen again. I think this is because I'm painting certain pixels twice, but I can't figure out how to fix it. Furthermore, after a certain amount of time (say 1-2 minutes), my font on my text will revert to the default font. During debug I can see the process memory continuously increases to 20, then the font changes to the default and it goes down again. Any ideas? I think somewhere in this section I messed up:
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
#define SECOND_TIMER 2
case WM_TIMER:
if (wParam == SECOND_TIMER)
{
InvalidateRect(hWnd, NULL, TRUE); // invalidate whole window
}
break;
//case WM_ERASEBKGND:
// return 1;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
POINT point;
GetCursorPos(&point);
ScreenToClient(hWnd, &point);
ClickAnim(point.x, point.y, hdc);
SetTimer(hWnd, SECOND_TIMER, SECOND_TIMER, NULL);
HFONT hFont = CreateFont(70, 30, 0, 0, FW_DONTCARE, FALSE, FALSE, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS,
CLIP_DEFAULT_PRECIS, ANTIALIASED_QUALITY, VARIABLE_PITCH, TEXT("Segoe UI Light"));
SelectObject(hdc, hFont);
TCHAR time[100];
TCHAR date[100];
SYSTEMTIME localTime;
GetLocalTime(&localTime);
wsprintfW(time, L"%.2u:%.2u:%.2u", localTime.wHour, localTime.wMinute, localTime.wSecond);
switch (localTime.wMonth)
{
case 1:
wsprintfW(date, L"Jan %.2u, %.2u", localTime.wDay, localTime.wYear);
break;
case 2:
wsprintfW(date, L"Feb %.2u, %.2u", localTime.wDay, localTime.wYear);
break;
case 3:
wsprintfW(date, L"Mar %.2u, %.2u", localTime.wDay, localTime.wYear);
break;
case 4:
wsprintfW(date, L"Apr %.2u, %.2u", localTime.wDay, localTime.wYear);
break;
case 5:
wsprintfW(date, L"May %.2u, %.2u", localTime.wDay, localTime.wYear);
break;
case 6:
wsprintfW(date, L"Jun %.2u, %.2u", localTime.wDay, localTime.wYear);
break;
case 7:
wsprintfW(date, L"Jul %.2u, %.2u", localTime.wDay, localTime.wYear);
break;
case 8:
wsprintfW(date, L"Aug %.2u, %.2u", localTime.wDay, localTime.wYear);
break;
case 9:
wsprintfW(date, L"Sep %.2u, %.2u", localTime.wDay, localTime.wYear);
break;
case 10:
wsprintfW(date, L"Oct %.2u, %.2u", localTime.wDay, localTime.wYear);
break;
case 11:
wsprintfW(date, L"Nov %.2u, %.2u", localTime.wDay, localTime.wYear);
break;
case 12:
wsprintfW(date, L"Dec %.2u, %.2u", localTime.wDay, localTime.wYear);
break;
}
RECT desktop;
// Get a handle to the desktop window
const HWND hDesktop = GetDesktopWindow();
// Get the size of screen to the variable desktop
GetClientRect(hDesktop, &desktop);
// TODO: Add any drawing code that uses hdc here...
//get dimensions of window
RECT rect;
GetClientRect(hWnd, &rect);
HWND desktophWnd = GetDesktopWindow();
ExtTextOut(hdc, rect.right / 2 - 95 - point.x / 100, rect.bottom / 2 - 40 - point.y / 100, ETO_OPAQUE, NULL, time, _tcslen(time), NULL);
HFONT smallFont = CreateFont(35, 15, 0, 0, FW_DONTCARE, FALSE, FALSE, FALSE, DEFAULT_CHARSET, OUT_OUTLINE_PRECIS,
CLIP_DEFAULT_PRECIS, ANTIALIASED_QUALITY, VARIABLE_PITCH, TEXT("Segoe UI"));
SelectObject(hdc, smallFont);
ExtTextOut(hdc, rect.right / 2 - 85 - point.x / 100, rect.bottom / 2 - 70 - point.y / 100, ETO_OPAQUE, NULL, date, _tcslen(date), NULL);
EndPaint(hWnd, &ps);
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}