I am working on a Xamarin.Android project that needs UART support. For test purposes, I created a new Xamarin.Forms project, targeting only Android. I added nuget package Xamarin.Android.Things to the android project.
I updated AndroidManifest.xml to add permissions and specify requiring com.google.android.things. Here is my manifest:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="com.companyname.uarttest">
<uses-sdk android:minSdkVersion="26" android:targetSdkVersion="28" />
<application android:label="UARTTest.Android">
<uses-library
android:name="com.google.android.things"
android:required="true"/>
</application>
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="com.google.android.things.permission.USE_PERIPHERAL_IO" />
</manifest>
In MainActivity.cs, I updated it to retrieve UartDeviceList. Here is the code:
using System;
using Android.App;
using Android.Content.PM;
using Android.Runtime;
using Android.Views;
using Android.Widget;
using Android.OS;
using Android.Things.Pio;
namespace UARTTest.Droid
{
[Activity(Label = "UARTTest", Icon = "@mipmap/icon", Theme = "@style/MainTheme", MainLauncher = true, ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation)]
public class MainActivity : global::Xamarin.Forms.Platform.Android.FormsAppCompatActivity
{
protected override void OnCreate(Bundle savedInstanceState)
{
TabLayoutResource = Resource.Layout.Tabbar;
ToolbarResource = Resource.Layout.Toolbar;
base.OnCreate(savedInstanceState);
Xamarin.Essentials.Platform.Init(this, savedInstanceState);
global::Xamarin.Forms.Forms.Init(this, savedInstanceState);
var peripheralManager = PeripheralManager.Instance;
var list = peripheralManager.UartDeviceList;
LoadApplication(new App());
}
public override void OnRequestPermissionsResult(int requestCode, string[] permissions, [GeneratedEnum] Android.Content.PM.Permission[] grantResults)
{
Xamarin.Essentials.Platform.OnRequestPermissionsResult(requestCode, permissions, grantResults);
base.OnRequestPermissionsResult(requestCode, permissions, grantResults);
}
}
}
The .NET Standard project has no changes from the generated code. At this point, I am just looking to retrieve the list of UART devices as a proof of concept, but when I run I get an error:
ADB0010: Deployment failed
Mono.AndroidTools.InstallFailedException: Failure [INSTALL_FAILED_MISSING_SHARED_LIBRARY: Package couldn't be installed in /data/app/com.companyname.uarttest-fBCeYpKDcxYmwYuDq8PjFA==: Package com.companyname.uarttest requires unavailable shared library com.google.android.things; failing!]
at Mono.AndroidTools.Internal.AdbOutputParsing.CheckInstallSuccess(String output, String packageName) in E:\A\_work\548\s\External\androidtools\Mono.AndroidTools\Internal\AdbOutputParsing.cs:line 341
at Mono.AndroidTools.AndroidDevice.<>c__DisplayClass95_0.<InstallPackage>b__0(Task`1 t) in E:\A\_work\548\s\External\androidtools\Mono.AndroidTools\AndroidDevice.cs:line 753
at System.Threading.Tasks.ContinuationTaskFromResultTask`1.InnerInvoke()
I gather I need to install an SDK from Google to resolve this. From Visual Studio 2019, what do I need to do to install the correct SDK to resolve this issue and how do I do that?