I am developing a Swift Playground for the Swift Student Challenge that uses ARKit and Vision. In app form the code works perfectly and uses about 350mb of RAM. When I bring the code to the Playground, as soon as I try to add a single SCNNode, the playground crashes and says there was an error running your code.
As soon as I turn off enable results though, it runs as well as in app form.
Rather than telling the user to turn off enable results which feels a bit incomplete and hacky, is there a way to turn it off automatically?