I have a simple game in Unity and I have added some power ups. One of the power ups is a player shield which instantiates on the player position and then follows him around. This shield is just a sphere with a transparency material. My problem is that when i instantiate shield it doesn't look like player was in the shield like in a bubble but it look like it is behind the shield. Can anyone help me out here?
Here Is the picture how it looks.
I want it to look like he is in a bubble. Can anyone help me out here?