In Flutter you can create android notification channel yourself thru MainActivity.kt or MainActivity.java file depending whichever you have in your project Android folder. Good guide here - using MainActivity.kt which is easy and working, tried myself - it works:
package com.example.new_channel //Your own package name
import androidx.annotation.NonNull
import io.flutter.embedding.android.FlutterActivity
import io.flutter.embedding.engine.FlutterEngine
import io.flutter.plugin.common.MethodChannel
import android.content.Context
import android.content.ContextWrapper
import android.content.Intent
import android.content.IntentFilter
import android.os.Build.VERSION
import android.os.Build.VERSION_CODES
import android.app.NotificationManager;
import android.app.NotificationChannel;
import android.net.Uri;
import android.media.AudioAttributes;
import android.content.ContentResolver;
class MainActivity: FlutterActivity() {
private val CHANNEL = "somethinguniqueforyou.com/channel_test" //The channel name you set in your main.dart file
override fun configureFlutterEngine(@NonNull flutterEngine: FlutterEngine) {
super.configureFlutterEngine(flutterEngine)
MethodChannel(flutterEngine.dartExecutor.binaryMessenger, CHANNEL).setMethodCallHandler {
// Note: this method is invoked on the main thread.
call, result ->
if (call.method == "createNotificationChannel"){
val argData = call.arguments as java.util.HashMap<String, String>
val completed = createNotificationChannel(argData)
if (completed == true){
result.success(completed)
}
else{
result.error("Error Code", "Error Message", null)
}
} else {
result.notImplemented()
}
}
}
private fun createNotificationChannel(mapData: HashMap<String,String>): Boolean {
val completed: Boolean
if (VERSION.SDK_INT >= VERSION_CODES.O) {
// Create the NotificationChannel
val id = mapData["id"]
val name = mapData["name"]
val descriptionText = mapData["description"]
val sound = "your_sweet_sound"
val importance = NotificationManager.IMPORTANCE_HIGH
val mChannel = NotificationChannel(id, name, importance)
mChannel.description = descriptionText
val soundUri = Uri.parse(ContentResolver.SCHEME_ANDROID_RESOURCE + "://"+ getApplicationContext().getPackageName() + "/raw/your_sweet_sound");
val att = AudioAttributes.Builder()
.setUsage(AudioAttributes.USAGE_NOTIFICATION)
.setContentType(AudioAttributes.CONTENT_TYPE_SPEECH)
.build();
mChannel.setSound(soundUri, att)
// Register the channel with the system; you can't change the importance
// or other notification behaviors after this
val notificationManager = getSystemService(NOTIFICATION_SERVICE) as NotificationManager
notificationManager.createNotificationChannel(mChannel)
completed = true
}
else{
completed = false
}
return completed
}
}
And this is with MainActivity java:
import android.app.NotificationChannel;
import android.app.NotificationManager;
import android.os.Build;
import android.media.AudioAttributes;
import androidx.core.app.NotificationCompat;
import android.net.Uri;
import android.content.ContentResolver;
this is a code
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
NotificationChannel notificationChannel = new NotificationChannel(“new_email_arrived_channel”, “My Emailer”, NotificationManager.IMPORTANCE_HIGH);
notificationChannel.setShowBadge(true);
notificationChannel.setDescription(“”);
AudioAttributes att = new AudioAttributes.Builder()
.setUsage(AudioAttributes.USAGE_NOTIFICATION)
.setContentType(AudioAttributes.CONTENT_TYPE_SPEECH)
.build();
notificationChannel.setSound(Uri.parse(ContentResolver.SCHEME_ANDROID_RESOURCE + “://” + getPackageName() + “/raw/bell”), att);
notificationChannel.enableVibration(true);
notificationChannel.setVibrationPattern(new long[]{400, 400});
notificationChannel.setLockscreenVisibility(NotificationCompat.VISIBILITY_PUBLIC);
NotificationManager manager = getSystemService(NotificationManager.class);
manager.createNotificationChannel(notificationChannel);
}
In Flutter side you may need trigger for initiating the process and naming the notification channel. It is from the same source above:
String _statusText = "Waiting...";
final String _finished = "Finished creating channel";
final String _error = "Error while creating channel";
static const MethodChannel _channel =
MethodChannel('somethinguniqueforyou.com/channel_test');
Map<String, String> channelMap = {
"id": "CHAT_MESSAGES",
"name": "Chats",
"description": "Chat notifications",
};
void _createNewChannel() async {
try {
await _channel.invokeMethod('createNotificationChannel', channelMap);
setState(() {
_statusText = _finished;
});
} on PlatformException catch (e) {
_statusText = _error;
print(e);
}
}
Now for all Android versions you need only this format notification payload:
"notification": {
"body": "Test notification",
"title": "Test Test Test",
"click_action": "FLUTTER_NOTIFICATION_CLICK",
"sound": "your_custom_sound"
"android_channel_id": "channel_id_youcreated",
},
'to':
"",
},
Sound file name is not necessary in the above given notification payload if you assigned that sound to your notification channel thru MainActivity.kt or java file. However, it is necessary for older Android versions as they will use the sound file directly.