I want to draw polyline with round corners like this:
There is an issue with setting points to line with Konva library.
I am trying to use bezier property to simulate smooth corners without tension and as doc says:
if no tension is provided but bezier=true, we draw the line as a bezier using the passed points
But if I set bezier: true, it receives only 3 pairs of points[x,y] and ignores the rest of point array and then just cuts the polyline.
I don't event have an idea how to draw straight polyline with rounded corners without bezier option only with tension.
Is there any approach to implement such figure with Konva or other JS Canvas library?

