as mentioned in the title, I want to know how to create a 3d object with gdscript in godot 3.1. I am new to godot. I have searched and followed some tutorials and that really helped. I want to know how to
- create a cube
- add image texture to it
- attach script to it
with GDScript. I only came to know this
var cube1 = MeshInstance.new()
I know a little about scene approach but I want to follow this one if possible. Many thanks in advance