I'm trying to achieve a feature that allows adding a shadow to a transparent button. For this, I'm creating a layer that masks the shadows inside the view. However, my shadows are clipped on the left and upper sides but not clipped on the right and lower sides.
Here is how it looks (This is not a transparent button but they're also working fine except the shadow being clipped like this.):
And here is my code for achieving this:
private func applyShadow() {
layer.masksToBounds = false
if shouldApplyShadow && shadowLayer == nil {
shadowLayer = CAShapeLayer()
let shapePath = CGPath(roundedRect: bounds, cornerWidth: cornerRadi, cornerHeight: cornerRadi, transform: nil)
shadowLayer.path = shapePath
shadowLayer.fillColor = backgroundColor?.cgColor
shadowLayer.shadowPath = shadowLayer.path
shadowLayer.shadowRadius = shadowRadius ?? 8
shadowLayer.shadowColor = (shadowColor ?? .black).cgColor
shadowLayer.shadowOffset = shadowOffset ?? CGSize(width: 0, height: 0)
shadowLayer.shadowOpacity = shadowOpacity ?? 0.8
layer.insertSublayer(shadowLayer!, at: 0)
/// If there's background color, there is no need to mask inner shadows.
if backgroundColor != .none && !(innerShadows ?? false) {
let maskLayer = CAShapeLayer()
maskLayer.path = { () -> UIBezierPath in
let path = UIBezierPath()
path.append(UIBezierPath(cgPath: shapePath))
path.append(UIBezierPath(rect: UIScreen.main.bounds))
path.usesEvenOddFillRule = true
return path
}().cgPath
maskLayer.fillRule = .evenOdd
shadowLayer.mask = maskLayer
}
}
}
I think that's something related to the Even-Odd Fill Rule algorithm, I'm not sure. But how can I overcome this clipping problem?
Thanks in advance.
EDIT: This is what a transparent button with borders and text on it looks when shadow applied.. Which I don't want.
What it should look like this. No shadows inside but also a clear background color. (Except the clipped top and left sides):



