I am trying to figure out how to stop UnityWebRequest download immediately with a button in android application.
Stopping coroutine with StopCoroutine("downLoadFromServer"); does not stop UnityWebRequest.
I tried using UnityWebRequest.Dispose(); or UnityWebRequest.Abort(); with no success.
Below is the download i'm trying to stop.
private IEnumerator downLoadFromServer()
{
var url = "https://example.com/app.apk";
var savePath = Path.Combine(Application.persistentDataPath, "data", "app.apk");
using (var uwr = UnityWebRequest.Get(url))
{
uwr.SetRequestHeader("Authorization", "Basic " + System.Convert.ToBase64String(System.Text.Encoding.ASCII.GetBytes("test:test")));
uwr.SendWebRequest();
while (!uwr.isDone)
{
progressText.text = $"Progress: {uwr.downloadProgress:P}";
yield return null;
}
var yourBytes = uwr.downloadHandler.data;
progressText.text = $"Done downloading. Size: {yourBytes.Length}";
//Create Directory if it does not exist
var directoryName = Path.GetDirectoryName(savePath);
if (!Directory.Exists(directoryName))
{
Directory.CreateDirectory(directoryName);
progressText.text = "Created Dir";
}
try
{
//Now Save it
System.IO.File.WriteAllBytes(savePath, yourBytes);
Debug.Log("Saved Data to: " + savePath.Replace("/", "\\"));
progressText.text = "Saved Data";
}
catch (Exception e)
{
Debug.LogWarning("Failed To Save Data to: " + savePath.Replace("/", "\\"));
Debug.LogWarning("Error: " + e.Message);
progressText.text = "Error Saving Data";
}
}
//Install APK
installApp(savePath);
}
Thank you, Chris