I'm trying to make a color dodge blend of an image with other UIView's (CollectionView, a background ImageView, ...). In Android, I can put some view over the others and then apply a BlendMode.COLOR_DODGE or PorterDuffXfermode(PorterDuff.Mode.ADD) to Paint when I'm drawing the bitmap over the canvas.
I tried making this work using the same analogy: putting an UIView over the others and applying the color dodge. I already tried:
override func draw(_ rect: CGRect) {
self.image?.draw(in: rect, blendMode: .colorDodge, alpha: 1.0)
}
But I noticed that blendMode only works if I draw all the content of view inside of it's draw method and that behavior will not work for me.
There's some way to achieve blending of multiple views in iOS?