I've been experiencing a crash when loading the first mission past my menu screen. As soon as my first mission loads, Xcode crashes with this error:
LowLevelCullingLoops.cpp: Thread 1: EXC_BAD_ACCESS (code=1, address=0x0)
Anyone have any idea what this means? I've been trying to debug it for a few days now. Here's some things that Ive done:
- Removed all occlusion culling data
- Disabled occlusion culling on the camera
- Copied all assets into a new scene
- Removed 50% of assets from the scene
- Cleaning Xcode project
- Testing multiple devices
- Switched from LWRP to URP
- Updated to the newest version of unity (2019.3.2f1)
None of this has resolved my issue. I'm getting crashes on an iPhone 7+ and iPad Pro (2017), both of which are running the latest version of iOS. The crash does not happen when I build for macOS.
Any insights would be appreciated! Thanks.