Unity Xcode LowLevelCullingLoops.cpp Crash

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I've been experiencing a crash when loading the first mission past my menu screen. As soon as my first mission loads, Xcode crashes with this error:

LowLevelCullingLoops.cpp: Thread 1: EXC_BAD_ACCESS (code=1, address=0x0)

Anyone have any idea what this means? I've been trying to debug it for a few days now. Here's some things that Ive done:

  • Removed all occlusion culling data
  • Disabled occlusion culling on the camera
  • Copied all assets into a new scene
  • Removed 50% of assets from the scene
  • Cleaning Xcode project
  • Testing multiple devices
  • Switched from LWRP to URP
  • Updated to the newest version of unity (2019.3.2f1)

None of this has resolved my issue. I'm getting crashes on an iPhone 7+ and iPad Pro (2017), both of which are running the latest version of iOS. The crash does not happen when I build for macOS.

Any insights would be appreciated! Thanks.

1 Answers

This crash usually happens whenever camera position is NaN. Try to reset your component or replace it with a new one.

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