I have tried to implement a recursive function, in both C++ and Fortran, which calculates the value of the n'th Legendre polynomial, at x. In Fortran I have
recursive function legendre(n, x) result(p)
integer, intent(in) :: n
real(8), intent(in) :: x
real(8) :: p
if(n == 0) then
p = 1.0
else if (n == 1) then
p = x
else
p = (2.0*real(n,dp)-1.0)*x*legendre(n-1,x)-(real(n,dp)-1.0)*legendre(n-2,x)
p = p / real(n,dp)
end if
end function legendre
and then in C++ I have
double legendre(int n, double x) {
double p;
if(n == 0) return 1.0;
else if(n == 1) return x;
else {
p = (2.0*(double)n - 1.0)*x*legendre(n-1,x)-((double)n - 1.0)*legendre(n-2,x);
p /= (double)n;
return p;
}
}
These two functions seem to be exactly the same to me, both using double precission, but the result from the Fortran function is substantial different from the C++ result. For example, legendre(7,-0.2345) = 0.28876207107499049178814404296875 according to WolframAlpha. The two codes above, when compiled with no optimizations produce
Fortran : 0.28876206852410113
C++ : 0.28876207107499052285
I know that the answers should not be the same due to floating point arithmetic, but the difference in value here for double precision seems somewhat large to me. What is the reason that the Fortran value is so far off from the other two ?