I am using Audioplayers Flutter Library for playing assets sound from assets/sounds/my_sound.mp3. I'm using AudioCache like this :
AudioCache.play(mysound)
I am calling this inside a onpressed method from a Raised Button. It's working find when I am playing my sound in the application from my emulator or my device when I was running
flutter run
Working fine.
Now, I generate apk with
flutter build apk
I'm getting the app_release.apk and download it inside my device. Now, I am trying to launch the application. The app load assets images and other contents. But when I'm trying to play a sound, nothing happened...
I am trying to import apk without Google play store for now because I want test my app in production environments.
What's happened? Can I see a log inside my device for debugging the app?
